Create a ScriptModule. Right click below the functions section and select "Add ScriptModule".
Attachment:
add_script_module.JPG [ 25.91 KiB | Viewed 13597 times ]
Right click on the Script Module and Rename it to "TimerScript".
Attachment:
rename_scriptmodule.JPG [ 10.67 KiB | Viewed 13597 times ]
The Script Module will default with the following code.
Code:
namespace Neo.ApplicationFramework.Generated
{
using System.Windows.Forms;
using System;
using System.Drawing;
using Neo.ApplicationFramework.Tools;
using Neo.ApplicationFramework.Common.Graphics.Logic;
using Neo.ApplicationFramework.Controls;
using Neo.ApplicationFramework.Interfaces;
public partial class TimerScript
{
}
}
In the code below, I have edited the TimerScript class to create and initialize two System.Windows.Form.Timer class instances. I have also created two functions "Stop()" and "Start()" that can be used to turn the timers on or off. The timers are configured to 1000 and 250 milliseconds.
Code:
public partial class TimerScript
{
private static Timer timer1 = null;
private static Timer timer2 = null;
static TimerScript()
{
timer1 = new Timer();
timer1.Tick += new EventHandler(TimeOut1);
timer1.Interval = 1000;
timer1.Enabled = true;
timer2 = new Timer();
timer2.Tick += new EventHandler(TimeOut2);
timer2.Interval = 250;
timer2.Enabled = true;
}
public static void Stop()
{
try {
timer1.Enabled = false;
timer2.Enabled = false;
}
catch(Exception) {}
}
public static void Start()
{
try {
timer1.Enabled = true;
timer2.Enabled = true;
}
catch(Exception) {}
}
private static void TimeOut1(Object myObject, EventArgs myEventArgs)
{
Globals.Tags.Tag1.Value = Globals.Tags.Tag1.Value + 1;
}
private static void TimeOut2(Object myObject, EventArgs myEventArgs)
{
Globals.Tags.Tag2.Value = Globals.Tags.Tag2.Value + 1;
}
}
You may call the "Stop()" or "Stop()" functions from actions on screens.
Attachment:
timer_script.JPG [ 68.3 KiB | Viewed 13595 times ]